Post things you've made or are working on >art >writing >recipes >DIY handiwork >etc. whatever it is so long as you can show it somehow. The highlight from the last time a thread like this was made was a guy posting about the boat he was (re-?)building. Wish I kept that thread bumped. >pic: Atelier Balthus, Grand Chalet
I've been putting together a very small (<40 pages probably) collection of writing I've made over the last year. Once I hit ten pieces I'll consider it done, though I don't know if I'll do any meaningful editing besides cleaning up punctuation (e.g., proper em dashes, curly quotes) as all of the pieces were intended more as exercises, even if some of them I like quite a bit. So far intend to keep the order chronological.
Pic related are two I've posted here before (I think the second was in the last incarnation of this thread). The piece I've got titled Short-Term Memory is probably my least favourite/effective of the current bunch, and it makes me wonder if I shouldn't be more selective in what I include or consider more serious edits. There's a line in it that is nearly repeated in something I wrote more recently, which makes me think there was still something essential in it I was trying to get at. The second piece is the second appearance of the highway-lake scene in the stories I'll include, and that repetition isn't something I dislike.
There was an old magazine I found that came in a similar skinny format, which I liked very much. Considering I've got this typeset on letter-sized pages the font now is pretty big but not bad, and I might mess with the margins to add some more whitespace. All the pieces are between 2-4 pages so far, so I've got room to adjust. Not sure how I'll go about printing it, but will probably try to make a few basic copies out of printer paper and staples.
The title of Short-Term Memory came retroactively and is a riff on the title of a James Tate piece (Long-Term Memory, though I couldn't say it had direct influence on the piece otherwise). Not sure I'll keep the title. The titling was also based on a collection of James Tate poems.
Anonymous :
28 days ago :
No.8495
>>8497
>>8495
That's a nice interpretation of the figure. As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces instead of giving leeway to more creative interpretation. I also like that you didn't include the weapons in the drawing, IMO the tackiest part of the MOC.
My ex viscerally hated Bionicle and would always go on these boomer-esque rants about how they subvert the Lego idea by being less modular and allowing for less freedom in expression. I don't disagree with him over the overall trajectory of the company and it's fellatio of franchises, especially in recent years, but every time I see a Bionicle now it reminds me of him.
And here's a sketch I made based on a guy's Bionicle MOC over on 4chan.
Anonymous :
27 days ago :
No.8497
>>8500
>>8497
>didn't include the weapons
Yeah, it's only the main silhouette of his MOC that's interesting (sans the wings). Even still, the MOCs legs are horribly bare, even if it makes the silhouette neat. That's something that got worse quickly with the design language of Bionicles, where they went from high-detail pieces with no modularity to more generic limb pieces, then the dogshit cheap, smooth CCBS shell+skeleton system. As much as I might long for a highly-modular Bionicle-Technic system where limbs and torsos are more buildable, at the scale (and cost) of Bionicles it's hard to imagine. But it does make MOCing more interesting in forcing you to be creative for variety and articulation.
Pic related are some MOCs of my own from when I still had my collection.
>>8501>>8497
>As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces
I'm split on that, where I think a more serious sci-fi interpretation of the sets/world means you have to depart from the toy forms, but then makes certain very charming elements of them less obvious, like their modularity. The original Toa building themselves on the beach isn't something that makes a lot of sense when you start thinking too hard about how they're built and how they function.
Pic related is an in-house(?) comic by Bo Torstensen for what was then known as Voodoo Island (I think) but soon after became Bionicle. There was a lot more emphasis on their construction, and I find it very whimsical and charming.
>less modular and allowing for less freedom in expression
I can see that especially in the early sets, though they made up for it a bit with gear mechanisms and such, which quickly vanished. Later sets also suffered from being too barebones individually, but Lego has always benefited from collecting many sets and making new things. That said, even with all six Toa sets of one of the later years, there's nothing particularly novel you can build out of those pieces. And Lego rarely if ever released real parts packs for Bionicle. It's a shame for sure.
>>8495
And here's a sketch I made based on a guy's Bionicle MOC over on 4chan.
That's a nice interpretation of the figure. As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces instead of giving leeway to more creative interpretation. I also like that you didn't include the weapons in the drawing, IMO the tackiest part of the MOC.
My ex viscerally hated Bionicle and would always go on these boomer-esque rants about how they subvert the Lego idea by being less modular and allowing for less freedom in expression. I don't disagree with him over the overall trajectory of the company and it's fellatio of franchises, especially in recent years, but every time I see a Bionicle now it reminds me of him.
Anonymous :
27 days ago :
No.8498
>>8502
>>8498
Thanks. I'd worked on some projects in the past that were comparatively very visually busy and haphazard, and I wanted to move away from that without giving up on making it distinct. For instance I'm normally skeptical of double-spacing paragraphs instead of using linebreaks in print, but it's nice to lean into the use of negative space.
>>8494
I've been putting together a very small (<40 pages probably) collection of writing I've made over the last year. Once I hit ten pieces I'll consider it done, though I don't know if I'll do any meaningful editing besides cleaning up punctuation (e.g., proper em dashes, curly quotes) as all of the pieces were intended more as exercises, even if some of them I like quite a bit. So far intend to keep the order chronological.
Pic related are two I've posted here before (I think the second was in the last incarnation of this thread). The piece I've got titled Short-Term Memory is probably my least favourite/effective of the current bunch, and it makes me wonder if I shouldn't be more selective in what I include or consider more serious edits. There's a line in it that is nearly repeated in something I wrote more recently, which makes me think there was still something essential in it I was trying to get at. The second piece is the second appearance of the highway-lake scene in the stories I'll include, and that repetition isn't something I dislike.
There was an old magazine I found that came in a similar skinny format, which I liked very much. Considering I've got this typeset on letter-sized pages the font now is pretty big but not bad, and I might mess with the margins to add some more whitespace. All the pieces are between 2-4 pages so far, so I've got room to adjust. Not sure how I'll go about printing it, but will probably try to make a few basic copies out of printer paper and staples.
The title of Short-Term Memory came retroactively and is a riff on the title of a James Tate piece (Long-Term Memory, though I couldn't say it had direct influence on the piece otherwise). Not sure I'll keep the title. The titling was also based on a collection of James Tate poems.
It looks elegant.
>>8497
>>8495
That's a nice interpretation of the figure. As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces instead of giving leeway to more creative interpretation. I also like that you didn't include the weapons in the drawing, IMO the tackiest part of the MOC.
My ex viscerally hated Bionicle and would always go on these boomer-esque rants about how they subvert the Lego idea by being less modular and allowing for less freedom in expression. I don't disagree with him over the overall trajectory of the company and it's fellatio of franchises, especially in recent years, but every time I see a Bionicle now it reminds me of him.
>didn't include the weapons
Yeah, it's only the main silhouette of his MOC that's interesting (sans the wings). Even still, the MOCs legs are horribly bare, even if it makes the silhouette neat. That's something that got worse quickly with the design language of Bionicles, where they went from high-detail pieces with no modularity to more generic limb pieces, then the dogshit cheap, smooth CCBS shell+skeleton system. As much as I might long for a highly-modular Bionicle-Technic system where limbs and torsos are more buildable, at the scale (and cost) of Bionicles it's hard to imagine. But it does make MOCing more interesting in forcing you to be creative for variety and articulation.
Pic related are some MOCs of my own from when I still had my collection.
>>8497
>>8495
That's a nice interpretation of the figure. As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces instead of giving leeway to more creative interpretation. I also like that you didn't include the weapons in the drawing, IMO the tackiest part of the MOC.
My ex viscerally hated Bionicle and would always go on these boomer-esque rants about how they subvert the Lego idea by being less modular and allowing for less freedom in expression. I don't disagree with him over the overall trajectory of the company and it's fellatio of franchises, especially in recent years, but every time I see a Bionicle now it reminds me of him.
>As a kid I lamented how the official animated media and games would hold very steadfast to the forms of the actual plastic pieces
I'm split on that, where I think a more serious sci-fi interpretation of the sets/world means you have to depart from the toy forms, but then makes certain very charming elements of them less obvious, like their modularity. The original Toa building themselves on the beach isn't something that makes a lot of sense when you start thinking too hard about how they're built and how they function.
Pic related is an in-house(?) comic by Bo Torstensen for what was then known as Voodoo Island (I think) but soon after became Bionicle. There was a lot more emphasis on their construction, and I find it very whimsical and charming.
>less modular and allowing for less freedom in expression
I can see that especially in the early sets, though they made up for it a bit with gear mechanisms and such, which quickly vanished. Later sets also suffered from being too barebones individually, but Lego has always benefited from collecting many sets and making new things. That said, even with all six Toa sets of one of the later years, there's nothing particularly novel you can build out of those pieces. And Lego rarely if ever released real parts packs for Bionicle. It's a shame for sure.
>>8498
>>8494
It looks elegant.
Thanks. I'd worked on some projects in the past that were comparatively very visually busy and haphazard, and I wanted to move away from that without giving up on making it distinct. For instance I'm normally skeptical of double-spacing paragraphs instead of using linebreaks in print, but it's nice to lean into the use of negative space.